chore(dev): dynamically load templates during dev
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22
main.go
22
main.go
@@ -2,17 +2,19 @@ package main
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import (
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"embed"
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"io/fs"
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"os"
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"os/signal"
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"syscall"
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log "github.com/sirupsen/logrus"
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"github.com/urfave/cli/v2"
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"reichard.io/antholume/config"
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"reichard.io/antholume/server"
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)
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//go:embed templates/* assets/*
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var assets embed.FS
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var embeddedAssets embed.FS
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func main() {
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app := &cli.App{
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@@ -35,21 +37,29 @@ func main() {
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}
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func cmdServer(ctx *cli.Context) error {
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var assets fs.FS = embeddedAssets
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// Load config
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c := config.Load()
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if c.Version == "develop" {
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assets = os.DirFS("./")
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}
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log.Info("Starting AnthoLume Server")
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// Create Channel
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// Create notify channel
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signals := make(chan os.Signal, 1)
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signal.Notify(signals, os.Interrupt, syscall.SIGTERM)
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// Start Server
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s := server.New(&assets)
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// Start server
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s := server.New(c, assets)
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s.Start()
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// Wait & Close
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// Wait & close
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<-signals
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s.Stop()
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// Stop Server
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// Stop server
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os.Exit(0)
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return nil
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