bf286eefa6
The controller and the WiFi driver each need a large aggregate allocation, which a live app sitting on garbage can deny - that is why a failed connect often succeeded on retry. Both bindings now collect before initializing, and the tree reserves its node and spec capacity so a build does not reallocate into a tight heap.
308 lines
13 KiB
C++
308 lines
13 KiB
C++
#include <cassert>
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#include <cstdio>
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#include <string>
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#include <lua/runtime.h>
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#include "fake_providers.h"
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extern "C" {
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#include "lauxlib.h"
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#include "lua.h"
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}
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namespace {
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void run(lua_State* state, const char* chunk) {
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if (luaL_dostring(state, chunk) != LUA_OK) {
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std::fprintf(stderr, "lua error: %s\n", lua_tostring(state, -1));
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assert(false);
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}
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}
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void expectError(lua_State* state, const char* chunk) {
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assert(luaL_dostring(state, chunk) != LUA_OK);
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lua_pop(state, 1);
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}
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} // namespace
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int main() {
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fake::Bench bench;
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esp32lua::Runtime runtime(bench.providers());
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assert(runtime.open());
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lua_State* state = runtime.state();
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run(state, "log.info('shared runtime')");
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assert(bench.log.level == esp32lua::LogLevel::Info);
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assert(bench.log.message == "shared runtime");
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run(state, "assert(settings.getRotation() == 0)\n"
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"assert(settings.setRotation(90))\n"
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"assert(settings.getTimezone() == 'UTC0')\n"
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"assert(settings.setTimezone('EST5EDT'))");
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assert(bench.settings.degrees == 90);
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assert(bench.settings.tz == "EST5EDT");
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expectError(state, "settings.setRotation(45)");
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run(state, "assert(sys.getAPIVersion() == 1)\n"
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"assert(sys.hasFeature('touch') and sys.hasFeature('buttons'))\n"
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"assert(not sys.hasFeature('eink'))\n"
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"local free, total, largest = sys.getMemory()\n"
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"assert(free == 100 and total == 200 and largest == 50)");
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bench.fs.files["/notes.txt"] = "first\nsecond";
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run(state, "assert(fs.MAX_READ_BYTES == 65536)\n"
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"assert(fs.exists('/notes.txt') and not fs.exists('/missing'))\n"
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"assert(fs.fileSize('/notes.txt') == 12)\n"
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"local size, err = fs.fileSize('/missing')\n"
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"assert(size == nil and err == 'no such file')\n"
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"assert(fs.readFile('/notes.txt', 64) == 'first\\nsecond')\n"
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"local line, nextOffset = fs.readLineAt('/notes.txt', 0, 64)\n"
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"assert(line == 'first' and nextOffset == 6)\n"
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"assert(fs.readLineAt('/notes.txt', 12, 64) == nil)\n"
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"assert(fs.listFiles('/')[1] == 'main.lua')\n"
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"assert(fs.writeFile('/out.bin', 'a\\0b'))");
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assert(bench.fs.written.size() == 3);
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expectError(state, "fs.readFile('/notes.txt', 999999)");
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run(state, "assert(gui.getWidth() == 320 and gui.getHeight() == 240)\n"
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"assert(gui.FONT_UI == 2 and gui.STYLE_BOLD == 1)\n"
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"assert(gui.color(255, 0, 0) == 0xFF0000)\n"
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"gui.setRotation(180)\n"
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"gui.clear()\n"
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"gui.fillPolygon({1, 2, 3}, {4, 5, 6}, 0)\n"
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"gui.drawText(gui.FONT_UI, 0, 0, 'hi')");
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assert(bench.gui.degrees == 180);
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assert(bench.gui.trace == "clear;fillPolygon3;drawText(hi);");
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expectError(state, "gui.fillPolygon({1, 2}, {3}, 0)");
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expectError(state, "gui.color(300, 0, 0)");
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run(state, "local response = http.get('https://example.test', {maxBytes = "
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"16, headers = {Accept = 'text/plain'}})\n"
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"assert(response.status == 404 and response.body == 'missing')\n"
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"assert(http.urlencode('a b/c~') == 'a%20b%2Fc~')\n"
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"assert(http.download('https://example.test/f', '/f', {maxBytes = "
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"32}) == 32)");
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assert(bench.http.method == "GET" && bench.http.limit == 16);
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assert(bench.http.headers.size() == 1 &&
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bench.http.headers[0].name == "Accept");
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expectError(state, "http.get('https://example.test', {maxBytes = 999999})");
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run(state, "assert(wifi.scan()[1].ssid == 'home')\n"
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"assert(wifi.isConnected())\n"
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"assert(wifi.getLocalIP() == '192.168.1.5')\n"
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"assert(wifi.getStatus().state == 'connected')\n"
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"assert(wifi.connect())");
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assert(bench.wifi.savedReconnect);
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run(state, "assert(not ble.isInitialized())\n"
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"assert(ble.init())\n"
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"assert(ble.isInitialized())\n"
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"assert(ble.scan()[1].address == 'aa:bb')\n"
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"assert(#ble.read('svc', 'chr') == 3)\n"
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"assert(ble.write('svc', 'chr', 'x\\0y'))");
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assert(bench.ble.duration == 3000);
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assert(bench.ble.value.size() == 3);
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run(state, "fired = 0\n"
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"once = timer.after(10, function() fired = fired + 1 end)\n"
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"repeated = timer.every(5, function() fired = fired + 10 end)");
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assert(bench.timer.scheduled.size() == 2);
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runtime.callTimer(bench.timer.scheduled[0]);
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runtime.callTimer(bench.timer.scheduled[0]); // a one-shot never fires twice
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runtime.callTimer(bench.timer.scheduled[1]);
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runtime.callTimer(bench.timer.scheduled[1]);
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run(state, "assert(fired == 21)\n"
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"assert(timer.cancel(repeated))\n"
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"assert(not timer.cancel(repeated))");
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assert(bench.timer.cancelled.size() == 1);
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expectError(state, "timer.after(0, function() end)");
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run(state,
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"assert(settings.setCalibration(100, 200, 300, 400))\n"
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"local x, y = input.getTouch()\n"
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"assert(x == 10 and y == 20)\n"
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"assert(input.isTouched())\n"
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"assert(input.isPressed('confirm') and not input.isPressed('back'))\n"
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"assert(#input.getButtons() == 4 and input.getButtons()[3] == "
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"'confirm')");
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assert(bench.touch.calibration[3] == 400);
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// Chrome control and gradients are core: an e-ink provider flattens what it
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// cannot show.
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run(state, "gui.setFullscreen(true)\n"
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"gui.roundRect(0, 0, 10, 10, 4, 0, 0xFF, 0x00)\n"
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"gui.roundRect(0, 0, 10, 10, 4, 0, nil, nil, 0xFF)");
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assert(bench.gui.fullscreen && bench.gui.gradient);
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assert(bench.gui.trace.find("roundRect(-,border);") != std::string::npos);
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bench.gui.trace.clear();
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run(state,
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"node.reset()\n"
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"local root = node.create(nil, {type = 'box', w = 'fill', h = 'fill', "
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"pad = 4, gap = 2})\n"
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"local label = node.create(root, {type = 'text', label = 'Hello'})\n"
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"local button = node.create(root, {type = 'button', h = 40, interactive "
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"= true})\n"
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"node.setStyle(root, {background = 0xFFFFFF, fill = 0xFFFFFF, color = 0, "
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"face = 0xEEEEEE,\n"
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" border = 0x333333, focusColor = 0xFF0000})\n"
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"assert(node.layout(root, 0, 0, 320, 240))\n"
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"local x, y, w, h = node.getRect(label)\n"
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"assert(x == 4 and y == 4 and w == 312 and h == 16)\n"
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"assert(node.getLabel(label) == 'Hello')\n"
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"assert(node.hit(root, 10, 40) == button)\n"
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"assert(node.hit(root, 10, 200) == nil)\n"
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"assert(node.focusFirst(root) == button)\n"
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"assert(node.getFocus() == button)\n"
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"assert(node.moveFocus(root, 'up') == button)\n"
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"node.setPressed(button, true)\n"
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"assert(node.isPressed(button))\n"
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"assert(node.getCount() == 3 and node.getFootprint() > 0)\n"
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"node.draw(root)\n"
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"node.dropScratch()");
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assert(bench.gui.trace.find("drawText(Hello);") != std::string::npos);
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// The bordered box rounds its corners; the button fills without one.
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assert(bench.gui.trace.find("roundRect(fill,border);") != std::string::npos);
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assert(bench.gui.trace.find("roundRect(fill,-);") != std::string::npos);
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expectError(state, "node.create(nil, {type = 'nope'})");
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run(state,
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"node.reset()\n"
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"local root = node.create(nil, {type = 'custom', w = 'fill', h = "
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"'fill'})\n"
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"painted = 0\n"
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"node.setPainter(function(id, x, y, w, h) painted = painted + w end)\n"
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"assert(node.layout(root, 0, 0, 320, 240))\n"
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"node.draw(root)\n"
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"assert(painted == 320)");
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// Callbacks: only init failing stops an app, and a release fires the tap
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// alias after the up.
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run(state,
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"events = {}\n"
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"local function note(name) return function(a) events[#events + 1] = name "
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".. ':' .. tostring(a) end end\n"
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"function init(arg) events[#events + 1] = 'init:' .. tostring(arg) end\n"
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"function draw(delta) events[#events + 1] = 'draw:' .. delta end\n"
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"on_touch_down = note('down')\n"
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"on_touch_up = note('up')\n"
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"on_touch = note('tap')\n"
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"on_button_up = note('bup')\n"
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"on_button = note('btap')");
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bench.gui.commits = 0;
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assert(runtime.callInit("book.epub"));
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runtime.callDraw(33);
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runtime.callTouch(esp32lua::TouchPhase::Down, 5, 6);
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runtime.callTouch(esp32lua::TouchPhase::Move, 5,
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7); // the app defines no on_touch_move
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runtime.callTouch(esp32lua::TouchPhase::Up, 5, 8);
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runtime.callButton("confirm", false);
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run(state,
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"assert(table.concat(events, ' ') == "
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"'init:book.epub draw:33 down:5 up:5 tap:5 bup:confirm btap:confirm')");
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// One commit per visit to the app, so six calls and not seven: the release
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// and its tap alias are one visible change, and the move nobody handled still
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// ends a batch.
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assert(bench.gui.commits == 6);
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// A timer firing inside draw is still one batch.
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run(state, "function draw() timer.after(1, function() end) end\n"
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"nested = timer.after(1, function() draw() end)");
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bench.gui.commits = 0;
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runtime.callTimer(bench.timer.scheduled.back());
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assert(bench.gui.commits == 1);
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run(state, "function init() error('boom') end");
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assert(!runtime.callInit(""));
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assert(bench.log.message.find("init: ") == 0);
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run(state, "function draw() error('kaboom') end");
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runtime.callDraw(1); // a failed frame logs and the app keeps running
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assert(bench.log.message.find("draw: ") == 0);
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// A feature callback without its provider is a wiring bug, not a silent
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// no-op.
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{
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fake::Bench headless;
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esp32lua::Providers providers = headless.providers();
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providers.touch = nullptr;
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esp32lua::Runtime noTouch(providers);
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assert(noTouch.open());
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noTouch.callTouch(esp32lua::TouchPhase::Down, 1, 1);
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assert(headless.log.message == "callTouch without a touch provider");
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run(noTouch.state(),
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"assert(input.getTouch == nil and input.isPressed ~= nil)");
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}
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// App loading: a fresh state per app, require reaching the app directory and
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// /.lua/lib, and navigation applied between batches rather than inside a
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// callback.
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{
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fake::Bench host;
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host.fs.files["/.lua/lib/greet.lua"] =
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"return {hello = function() return 'hi' end}";
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host.fs.files["/.lua/apps/Home/main.lua"] =
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"local greet = require('greet')\n"
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"function init(arg) started = greet.hello() .. ':' .. tostring(arg) "
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"end";
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host.fs.files["/.lua/apps/Reader/main.lua"] =
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"local page = require('page')\n"
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"function init(arg) started = page.name .. ':' .. arg end";
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host.fs.files["/.lua/apps/Reader/page.lua"] = "return {name = 'page'}";
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host.fs.files["/.lua/apps/Reader/Notes/main.lua"] = "function init() end";
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esp32lua::Runtime app(host.providers());
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assert(app.startApp("Home"));
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assert(app.appId() == "Home" && app.appTitle() == "Home");
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assert(app.appDataPath() == "/.lua/data/Home");
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run(app.state(), "assert(started == 'hi:')");
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// A subapp shares the app ID, so both routes share one data directory.
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run(app.state(), "sys.launch('Reader', 'book.epub')");
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assert(app.hasPendingNavigation());
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run(app.state(), "assert(started == 'hi:')"); // the current app keeps
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// running until applied
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assert(app.applyPendingNavigation());
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run(app.state(), "assert(started == 'page:book.epub')");
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run(app.state(), "sys.launch('Reader/Notes')");
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assert(app.applyPendingNavigation());
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assert(app.appPath() == "Reader/Notes" && app.appId() == "Reader");
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assert(app.appDataPath() == "/.lua/data/Reader");
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// Back unwinds history, then lands on the launcher.
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run(app.state(), "sys.back()");
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assert(app.applyPendingNavigation() && app.appPath() == "Reader");
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run(app.state(), "sys.back()");
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assert(app.applyPendingNavigation() && app.appPath() == "Home");
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run(app.state(), "sys.back()");
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assert(app.applyPendingNavigation() && app.appPath() == "Home");
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// sys.replace does not grow history, so back from it still reaches the
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// launcher.
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run(app.state(), "sys.replace('Reader', 'other.epub')");
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assert(app.applyPendingNavigation() && app.appPath() == "Reader");
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run(app.state(), "sys.back()");
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assert(app.applyPendingNavigation() && app.appPath() == "Home");
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// A missing app, a broken app, and a traversal all leave nothing running.
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assert(!app.startApp("Absent"));
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assert(!app.hasApp() && app.state() == nullptr);
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host.fs.files["/.lua/apps/Broken/main.lua"] =
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"function init() error('nope') end";
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assert(!app.startApp("Broken"));
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assert(!app.hasApp());
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assert(!app.startApp("../secrets"));
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assert(host.log.message.find("refusing to start") == 0);
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}
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// Missing core providers leave no Lua state behind.
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esp32lua::Providers incomplete = bench.providers();
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incomplete.fs = nullptr;
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esp32lua::Runtime rejected(incomplete);
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assert(!rejected.open());
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assert(rejected.state() == nullptr);
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return 0;
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}
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