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imagini/web_native/pubspec.yaml

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YAML

name: imagini
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
graphql_flutter: ^4.0.1
flutter_staggered_grid_view: "^0.3.2"
fluro: ^1.7.8
equatable: ^1.2.5
http: ^0.12.2
shared_preferences: ^0.5.12+4
flutter_secure_storage: ^3.3.5
flutter_platform_widgets: ^0.80.0-beta.0
flutter_bloc: ^6.1.1
file_picker: ^2.1.5
url_launcher: ^5.7.10
cupertino_icons: ^1.0.1
artemis: '>=6.0.0 <7.0.0' # only if you're using ArtemisClient!
json_annotation: ^3.1.0
meta: '>=1.0.0 <2.0.0' # only if you have non nullable fields
gql: '>=0.12.3 <1.0.0'
dev_dependencies:
flutter_test:
sdk: flutter
integration_test:
sdk: flutter
artemis: '>=6.0.0 <7.0.0'
build_runner: ^1.10.4
json_serializable: ^3.5.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages