// Example: How to add builtins to the framework // Just write a Go function and register it - that's all! package main import "fmt" // Simple function - just register it! func multiply(a, b int) int { return a * b } // Function returning multiple values with error func divide(a, b int) (int, error) { if b == 0 { return 0, fmt.Errorf("cannot divide by zero") } return a / b, nil } // Complex example with struct type User struct { Name string Email string Age int } func getUser(id int) (User, error) { return User{ Name: "John Doe", Email: "john@example.com", Age: 30, }, nil } // Register all builtins in init // func init() { // RegisterBuiltin("multiply", multiply) // RegisterBuiltin("divide", divide) // RegisterBuiltin("getUser", getUser) // } // That's it! TypeScript definitions are auto-generated: // declare function multiply(arg0: number, arg1: number): number; // declare function divide(arg0: number, arg1: number): number; // declare function getUser(arg0: number): any;