fpu: Add conversions between bfloat16 and [u]int8
We missed these functions when upstreaming the bfloat16 support. Signed-off-by: LIU Zhiwei <zhiwei_liu@linux.alibaba.com> Message-Id: <20230531065458.2082-1-zhiwei_liu@linux.alibaba.com> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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Richard Henderson
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@@ -3126,6 +3126,15 @@ int64_t float64_to_int64_scalbn(float64 a, FloatRoundMode rmode, int scale,
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return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s);
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}
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int8_t bfloat16_to_int8_scalbn(bfloat16 a, FloatRoundMode rmode, int scale,
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float_status *s)
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{
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FloatParts64 p;
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bfloat16_unpack_canonical(&p, a, s);
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return parts_float_to_sint(&p, rmode, scale, INT8_MIN, INT8_MAX, s);
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}
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int16_t bfloat16_to_int16_scalbn(bfloat16 a, FloatRoundMode rmode, int scale,
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float_status *s)
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{
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@@ -3392,6 +3401,11 @@ int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *s)
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return floatx80_to_int64_scalbn(a, float_round_to_zero, 0, s);
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}
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int8_t bfloat16_to_int8(bfloat16 a, float_status *s)
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{
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return bfloat16_to_int8_scalbn(a, s->float_rounding_mode, 0, s);
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}
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int16_t bfloat16_to_int16(bfloat16 a, float_status *s)
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{
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return bfloat16_to_int16_scalbn(a, s->float_rounding_mode, 0, s);
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@@ -3407,6 +3421,11 @@ int64_t bfloat16_to_int64(bfloat16 a, float_status *s)
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return bfloat16_to_int64_scalbn(a, s->float_rounding_mode, 0, s);
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}
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int8_t bfloat16_to_int8_round_to_zero(bfloat16 a, float_status *s)
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{
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return bfloat16_to_int8_scalbn(a, float_round_to_zero, 0, s);
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}
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int16_t bfloat16_to_int16_round_to_zero(bfloat16 a, float_status *s)
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{
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return bfloat16_to_int16_scalbn(a, float_round_to_zero, 0, s);
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@@ -3534,6 +3553,15 @@ uint64_t float64_to_uint64_scalbn(float64 a, FloatRoundMode rmode, int scale,
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return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s);
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}
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uint8_t bfloat16_to_uint8_scalbn(bfloat16 a, FloatRoundMode rmode,
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int scale, float_status *s)
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{
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FloatParts64 p;
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bfloat16_unpack_canonical(&p, a, s);
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return parts_float_to_uint(&p, rmode, scale, UINT8_MAX, s);
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}
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uint16_t bfloat16_to_uint16_scalbn(bfloat16 a, FloatRoundMode rmode,
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int scale, float_status *s)
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{
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@@ -3759,6 +3787,11 @@ Int128 float128_to_uint128_round_to_zero(float128 a, float_status *s)
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return float128_to_uint128_scalbn(a, float_round_to_zero, 0, s);
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}
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uint8_t bfloat16_to_uint8(bfloat16 a, float_status *s)
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{
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return bfloat16_to_uint8_scalbn(a, s->float_rounding_mode, 0, s);
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}
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uint16_t bfloat16_to_uint16(bfloat16 a, float_status *s)
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{
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return bfloat16_to_uint16_scalbn(a, s->float_rounding_mode, 0, s);
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@@ -3774,6 +3807,11 @@ uint64_t bfloat16_to_uint64(bfloat16 a, float_status *s)
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return bfloat16_to_uint64_scalbn(a, s->float_rounding_mode, 0, s);
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}
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uint8_t bfloat16_to_uint8_round_to_zero(bfloat16 a, float_status *s)
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{
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return bfloat16_to_uint8_scalbn(a, float_round_to_zero, 0, s);
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}
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uint16_t bfloat16_to_uint16_round_to_zero(bfloat16 a, float_status *s)
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{
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return bfloat16_to_uint16_scalbn(a, float_round_to_zero, 0, s);
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@@ -3929,6 +3967,11 @@ bfloat16 int16_to_bfloat16_scalbn(int16_t a, int scale, float_status *status)
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return int64_to_bfloat16_scalbn(a, scale, status);
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}
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bfloat16 int8_to_bfloat16_scalbn(int8_t a, int scale, float_status *status)
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{
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return int64_to_bfloat16_scalbn(a, scale, status);
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}
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bfloat16 int64_to_bfloat16(int64_t a, float_status *status)
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{
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return int64_to_bfloat16_scalbn(a, 0, status);
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@@ -3944,6 +3987,11 @@ bfloat16 int16_to_bfloat16(int16_t a, float_status *status)
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return int64_to_bfloat16_scalbn(a, 0, status);
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}
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bfloat16 int8_to_bfloat16(int8_t a, float_status *status)
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{
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return int64_to_bfloat16_scalbn(a, 0, status);
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}
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float128 int128_to_float128(Int128 a, float_status *status)
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{
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FloatParts128 p = { };
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@@ -4139,6 +4187,11 @@ bfloat16 uint16_to_bfloat16_scalbn(uint16_t a, int scale, float_status *status)
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return uint64_to_bfloat16_scalbn(a, scale, status);
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}
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bfloat16 uint8_to_bfloat16_scalbn(uint8_t a, int scale, float_status *status)
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{
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return uint64_to_bfloat16_scalbn(a, scale, status);
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}
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bfloat16 uint64_to_bfloat16(uint64_t a, float_status *status)
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{
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return uint64_to_bfloat16_scalbn(a, 0, status);
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@@ -4154,6 +4207,11 @@ bfloat16 uint16_to_bfloat16(uint16_t a, float_status *status)
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return uint64_to_bfloat16_scalbn(a, 0, status);
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}
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bfloat16 uint8_to_bfloat16(uint8_t a, float_status *status)
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{
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return uint64_to_bfloat16_scalbn(a, 0, status);
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}
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float128 uint64_to_float128(uint64_t a, float_status *status)
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{
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FloatParts128 p;
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