replay: checkpoints

This patch introduces checkpoints that synchronize cpu thread and iothread.
When checkpoint is met in the code all asynchronous events from the queue
are executed.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162444.8676.52916.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
This commit is contained in:
Pavel Dovgalyuk
2015-09-17 19:24:44 +03:00
committed by Paolo Bonzini
parent efab87cf79
commit 8bd7f71d79
7 changed files with 134 additions and 12 deletions
+34
View File
@@ -160,3 +160,37 @@ void replay_shutdown_request(void)
replay_mutex_unlock();
}
}
bool replay_checkpoint(ReplayCheckpoint checkpoint)
{
bool res = false;
assert(EVENT_CHECKPOINT + checkpoint <= EVENT_CHECKPOINT_LAST);
replay_save_instructions();
if (!replay_file) {
return true;
}
replay_mutex_lock();
if (replay_mode == REPLAY_MODE_PLAY) {
if (replay_next_event_is(EVENT_CHECKPOINT + checkpoint)) {
replay_finish_event();
} else if (replay_data_kind != EVENT_ASYNC) {
res = false;
goto out;
}
replay_read_events(checkpoint);
/* replay_read_events may leave some unread events.
Return false if not all of the events associated with
checkpoint were processed */
res = replay_data_kind != EVENT_ASYNC;
} else if (replay_mode == REPLAY_MODE_RECORD) {
replay_put_event(EVENT_CHECKPOINT + checkpoint);
replay_save_events(checkpoint);
res = true;
}
out:
replay_mutex_unlock();
return res;
}