refactor(api)!: one namespace per feature, screen split out

Namespaces were shared across features: `settings` was written by core, the
panel and touch, and `input` by touch and buttons. That made "does this
firmware implement the whole feature?" a question no pointer could answer.

Each namespace now belongs to exactly one feature or to core, so a feature is
a provider pointer and the compiler validates completeness:

  gui, node       -> screen, tree, under the screen feature
  settings        -> screen (rotation, theme), sys (timezone),
                     touch (calibration)
  input           -> touch, buttons

Runtime::open() no longer requires a GuiProvider; a firmware without one runs
with no screen/tree globals and reports sys.hasFeature("screen") false.
Rotation is one value again: GuiProvider::setRotation applies and persists, so
an app rotating the panel transiently puts the old value back itself.
This commit is contained in:
2026-08-05 10:26:38 -04:00
parent 445a9b2b8f
commit 75b3a2c490
26 changed files with 556 additions and 626 deletions
+2 -2
View File
@@ -4,7 +4,7 @@ CC ?= cc
CXX ?= c++
AR ?= ar
CONTRACTS := $(sort $(wildcard lua/api/core/*.lua lua/api/features/*.lua))
CONTRACTS := $(sort $(wildcard lua/api/core/*.lua lua/api/features/*.lua lua/api/features/*/*.lua))
LUA_C := $(sort $(wildcard native/src/vendor/lua/*.c))
LUA_OBJECTS := $(patsubst native/src/vendor/lua/%.c,_build/lua/%.o,$(LUA_C))
LUA_LIBRARY := _build/liblua.a
@@ -12,7 +12,7 @@ LUA_SMOKE := _build/lua-smoke
RUNTIME_TEST := _build/runtime-test
LUAC32 := _build/luac32
RUNTIME_CPP := $(sort $(wildcard native/src/runtime/*.cpp native/src/bindings/core/*.cpp \
native/src/bindings/features/*.cpp) native/src/embedded_modules.cpp)
native/src/bindings/features/*.cpp native/src/bindings/features/*/*.cpp) native/src/embedded_modules.cpp)
.PHONY: api test embed compiledb format