Vladimir Sementsov-Ogievskiy 4ddb5d2fde block/nbd: drop connection_co
OK, that's a big rewrite of the logic.

Pre-patch we have an always running coroutine - connection_co. It does
reply receiving and reconnecting. And it leads to a lot of difficult
and unobvious code around drained sections and context switch. We also
abuse bs->in_flight counter which is increased for connection_co and
temporary decreased in points where we want to allow drained section to
begin. One of these place is in another file: in nbd_read_eof() in
nbd/client.c.

We also cancel reconnect and requests waiting for reconnect on drained
begin which is not correct. And this patch fixes that.

Let's finally drop this always running coroutine and go another way:
do both reconnect and receiving in request coroutines.

The detailed list of changes below (in the sequence of diff hunks).

1. receiving coroutines are woken directly from nbd_channel_error, when
   we change s->state

2. nbd_co_establish_connection_cancel(): we don't have drain_begin now,
   and in nbd_teardown_connection() all requests should already be
   finished (and reconnect is done from request). So
   nbd_co_establish_connection_cancel() is called from
   nbd_cancel_in_flight() (to cancel the request that is doing
   nbd_co_establish_connection()) and from reconnect_delay_timer_cb()
   (previously we didn't need it, as reconnect delay only should cancel
   active requests not the reconnection itself). But now reconnection
   itself is done in the separate thread (we now call
   nbd_client_connection_enable_retry() in nbd_open()), and we need to
   cancel the requests that wait in nbd_co_establish_connection()
   now).

2A. We do receive headers in request coroutine. But we also should
   dispatch replies for other pending requests. So,
   nbd_connection_entry() is turned into nbd_receive_replies(), which
   does reply dispatching while it receives other request headers, and
   returns when it receives the requested header.

3. All old staff around drained sections and context switch is dropped.
   In details:
   - we don't need to move connection_co to new aio context, as we
     don't have connection_co anymore
   - we don't have a fake "request" of connection_co (extra increasing
     in_flight), so don't care with it in drain_begin/end
   - we don't stop reconnection during drained section anymore. This
     means that drain_begin may wait for a long time (up to
     reconnect_delay). But that's an improvement and more correct
     behavior see below[*]

4. In nbd_teardown_connection() we don't have to wait for
   connection_co, as it is dropped. And cleanup for s->ioc and nbd_yank
   is moved here from removed connection_co.

5. In nbd_co_do_establish_connection() we now should handle
   NBD_CLIENT_CONNECTING_NOWAIT: if new request comes when we are in
   NBD_CLIENT_CONNECTING_NOWAIT, it still should call
   nbd_co_establish_connection() (who knows, maybe the connection was
   already established by another thread in the background). But we
   shouldn't wait: if nbd_co_establish_connection() can't return new
   channel immediately the request should fail (we are in
   NBD_CLIENT_CONNECTING_NOWAIT state).

6. nbd_reconnect_attempt() is simplified: it's now easier to wait for
   other requests in the caller, so here we just assert that fact.
   Also delay time is now initialized here: we can easily detect first
   attempt and start a timer.

7. nbd_co_reconnect_loop() is dropped, we don't need it. Reconnect
   retries are fully handle by thread (nbd/client-connection.c), delay
   timer we initialize in nbd_reconnect_attempt(), we don't have to
   bother with s->drained and friends. nbd_reconnect_attempt() now
   called from nbd_co_send_request().

8. nbd_connection_entry is dropped: reconnect is now handled by
   nbd_co_send_request(), receiving reply is now handled by
   nbd_receive_replies(): all handled from request coroutines.

9. So, welcome new nbd_receive_replies() called from request coroutine,
   that receives reply header instead of nbd_connection_entry().
   Like with sending requests, only one coroutine may receive in a
   moment. So we introduce receive_mutex, which is locked around
   nbd_receive_reply(). It also protects some related fields. Still,
   full audit of thread-safety in nbd driver is a separate task.
   New function waits for a reply with specified handle being received
   and works rather simple:

   Under mutex:
     - if current handle is 0, do receive by hand. If another handle
       received - switch to other request coroutine, release mutex and
       yield. Otherwise return success
     - if current handle == requested handle, we are done
     - otherwise, release mutex and yield

10: in nbd_co_send_request() we now do nbd_reconnect_attempt() if
    needed. Also waiting in free_sema queue we now wait for one of two
    conditions:
    - connectED, in_flight < MAX_NBD_REQUESTS (so we can start new one)
    - connectING, in_flight == 0, so we can call
      nbd_reconnect_attempt()
    And this logic is protected by s->send_mutex

    Also, on failure we don't have to care of removed s->connection_co

11. nbd_co_do_receive_one_chunk(): now instead of yield() and wait for
    s->connection_co we just call new nbd_receive_replies().

12. nbd_co_receive_one_chunk(): place where s->reply.handle becomes 0,
    which means that handling of the whole reply is finished. Here we
    need to wake one of coroutines sleeping in nbd_receive_replies().
    If none are sleeping - do nothing. That's another behavior change: we
    don't have endless recv() in the idle time. It may be considered as
    a drawback. If so, it may be fixed later.

13. nbd_reply_chunk_iter_receive(): don't care about removed
    connection_co, just ping in_flight waiters.

14. Don't create connection_co, enable retry in the connection thread
    (we don't have own reconnect loop anymore)

15. We now need to add a nbd_co_establish_connection_cancel() call in
    nbd_cancel_in_flight(), to cancel the request that is doing a
    connection attempt.

[*], ok, now we don't cancel reconnect on drain begin. That's correct:
    reconnect feature leads to possibility of long-running requests (up
    to reconnect delay). Still, drain begin is not a reason to kill
    long requests. We should wait for them.

    This also means, that we can again reproduce a dead-lock, described
    in 8c517de24a.
    Why we are OK with it:
    1. Now this is not absolutely-dead dead-lock: the vm is unfrozen
       after reconnect delay. Actually 8c517de24a fixed a bug in
       NBD logic, that was not described in 8c517de24a and led to
       forever dead-lock. The problem was that nobody woke the free_sema
       queue, but drain_begin can't finish until there is a request in
       free_sema queue. Now we have a reconnect delay timer that works
       well.
    2. It's not a problem of the NBD driver, but of the ide code,
       because it does drain_begin under the global mutex; the problem
       doesn't reproduce when using scsi instead of ide.

Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Message-Id: <20210902103805.25686-5-vsementsov@virtuozzo.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
[eblake: grammar and comment tweaks]
Signed-off-by: Eric Blake <eblake@redhat.com>
2021-09-29 13:46:33 -05:00
2021-08-10 10:55:57 +02:00
2021-09-29 13:46:33 -05:00
2021-07-14 14:15:52 +01:00
2021-07-09 11:01:06 +10:00
2020-10-17 10:45:42 -04:00
2021-09-29 13:46:33 -05:00
2021-08-26 17:15:28 +02:00
2021-04-01 10:37:20 +02:00
2021-09-27 08:23:25 +02:00
2021-08-03 16:07:22 +04:00
2021-06-25 14:24:24 +03:00
2021-06-25 14:24:24 +03:00
2021-06-25 14:24:24 +03:00
2021-07-29 10:15:51 +02:00
2021-05-10 11:41:02 +02:00
2021-01-23 15:55:05 -05:00
2021-07-09 21:31:11 -07:00
2021-08-25 10:25:12 +01:00

===========
QEMU README
===========

QEMU is a generic and open source machine & userspace emulator and
virtualizer.

QEMU is capable of emulating a complete machine in software without any
need for hardware virtualization support. By using dynamic translation,
it achieves very good performance. QEMU can also integrate with the Xen
and KVM hypervisors to provide emulated hardware while allowing the
hypervisor to manage the CPU. With hypervisor support, QEMU can achieve
near native performance for CPUs. When QEMU emulates CPUs directly it is
capable of running operating systems made for one machine (e.g. an ARMv7
board) on a different machine (e.g. an x86_64 PC board).

QEMU is also capable of providing userspace API virtualization for Linux
and BSD kernel interfaces. This allows binaries compiled against one
architecture ABI (e.g. the Linux PPC64 ABI) to be run on a host using a
different architecture ABI (e.g. the Linux x86_64 ABI). This does not
involve any hardware emulation, simply CPU and syscall emulation.

QEMU aims to fit into a variety of use cases. It can be invoked directly
by users wishing to have full control over its behaviour and settings.
It also aims to facilitate integration into higher level management
layers, by providing a stable command line interface and monitor API.
It is commonly invoked indirectly via the libvirt library when using
open source applications such as oVirt, OpenStack and virt-manager.

QEMU as a whole is released under the GNU General Public License,
version 2. For full licensing details, consult the LICENSE file.


Documentation
=============

Documentation can be found hosted online at
`<https://www.qemu.org/documentation/>`_. The documentation for the
current development version that is available at
`<https://www.qemu.org/docs/master/>`_ is generated from the ``docs/``
folder in the source tree, and is built by `Sphinx
<https://www.sphinx-doc.org/en/master/>_`.


Building
========

QEMU is multi-platform software intended to be buildable on all modern
Linux platforms, OS-X, Win32 (via the Mingw64 toolchain) and a variety
of other UNIX targets. The simple steps to build QEMU are:


.. code-block:: shell

  mkdir build
  cd build
  ../configure
  make

Additional information can also be found online via the QEMU website:

* `<https://qemu.org/Hosts/Linux>`_
* `<https://qemu.org/Hosts/Mac>`_
* `<https://qemu.org/Hosts/W32>`_


Submitting patches
==================

The QEMU source code is maintained under the GIT version control system.

.. code-block:: shell

   git clone https://gitlab.com/qemu-project/qemu.git

When submitting patches, one common approach is to use 'git
format-patch' and/or 'git send-email' to format & send the mail to the
qemu-devel@nongnu.org mailing list. All patches submitted must contain
a 'Signed-off-by' line from the author. Patches should follow the
guidelines set out in the `style section
<https://www.qemu.org/docs/master/devel/style.html>` of
the Developers Guide.

Additional information on submitting patches can be found online via
the QEMU website

* `<https://qemu.org/Contribute/SubmitAPatch>`_
* `<https://qemu.org/Contribute/TrivialPatches>`_

The QEMU website is also maintained under source control.

.. code-block:: shell

  git clone https://gitlab.com/qemu-project/qemu-web.git

* `<https://www.qemu.org/2017/02/04/the-new-qemu-website-is-up/>`_

A 'git-publish' utility was created to make above process less
cumbersome, and is highly recommended for making regular contributions,
or even just for sending consecutive patch series revisions. It also
requires a working 'git send-email' setup, and by default doesn't
automate everything, so you may want to go through the above steps
manually for once.

For installation instructions, please go to

*  `<https://github.com/stefanha/git-publish>`_

The workflow with 'git-publish' is:

.. code-block:: shell

  $ git checkout master -b my-feature
  $ # work on new commits, add your 'Signed-off-by' lines to each
  $ git publish

Your patch series will be sent and tagged as my-feature-v1 if you need to refer
back to it in the future.

Sending v2:

.. code-block:: shell

  $ git checkout my-feature # same topic branch
  $ # making changes to the commits (using 'git rebase', for example)
  $ git publish

Your patch series will be sent with 'v2' tag in the subject and the git tip
will be tagged as my-feature-v2.

Bug reporting
=============

The QEMU project uses GitLab issues to track bugs. Bugs
found when running code built from QEMU git or upstream released sources
should be reported via:

* `<https://gitlab.com/qemu-project/qemu/-/issues>`_

If using QEMU via an operating system vendor pre-built binary package, it
is preferable to report bugs to the vendor's own bug tracker first. If
the bug is also known to affect latest upstream code, it can also be
reported via GitLab.

For additional information on bug reporting consult:

* `<https://qemu.org/Contribute/ReportABug>`_


ChangeLog
=========

For version history and release notes, please visit
`<https://wiki.qemu.org/ChangeLog/>`_ or look at the git history for
more detailed information.


Contact
=======

The QEMU community can be contacted in a number of ways, with the two
main methods being email and IRC

* `<mailto:qemu-devel@nongnu.org>`_
* `<https://lists.nongnu.org/mailman/listinfo/qemu-devel>`_
* #qemu on irc.oftc.net

Information on additional methods of contacting the community can be
found online via the QEMU website:

* `<https://qemu.org/Contribute/StartHere>`_
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